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DAY 324 : Road and Sidewalk Models Completed

Hey Guys! We have almost finished the first pass on our map, and finished the roads and the city models. Second pass will be textures, adding leaves and overgrown nature. Last pass will be the interior designs and models. After that we will focus all our energy to gameplay elements. Eventually all the work done […]

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DAY 313: Suburban Areas

Hey All. We have completed suburban areas of the city. Suburban buildings can be used as safe houses like hotel rooms, apartments etc. We have focused on finishing building models withing this month. Will be working on overgrown nature elements, grungy looks for props with upcoming month. Thanks for your support!

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DAY 308: MODULAR BUILDINGS

Hey All. We have been working on completing city environment since couple of weeks. And hoping to complete it by the end of this month. And we will keep going regarding your comments and critizises. Textures will be updated through editing process. Your extraordinary support placed us top of the hill at most popular game […]

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Day 293: Grass and Night Atmosphere

Hey All. We have changed all of our grass around the city. Now we are using high quality grass and it forcing us to make more optimizations to keep fps high on low profile Pcs. We are working hard to make nights atmosphere tense and scary to make you feel inside that environment! So, what […]

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Day 290 : Preparing Woods

Hey All. We have almost completed forest around the town. Dimensions almost reached 12 km square. As a side progress, we also keep preparing city props and environments. Also our ai mechanism almost completed.We will be sharing these details with video upcoming days. Take Care!